
-I'll know what to write.
Once I figured out the colors I felt like I had to put a title on it.
Foot Lights & Robot Rights
Now, this milestone has made me think back to a theory I've had about animation process- which this short along with all my past endeavors have definitely validated. My theory is that going through the process of animating a film is kind of like going through the Five Stages of Grief.
The problem is, when they're used for wide shots, the facial details look noticeably thinner than the rest of the shot, exaggerating the pasted on quality that we're trying to hide.
In addition to that, some of the bodies were drawn really small. So when put against each other, they look vastly different, and messy.
I've tried to close the line thickness gap by adding a 5-9 pixel stroke outline to the heads, but that doesn't always cut it . The sad truth is, even though the computer allows you to paste any separate drawn elements together, if they were drawn on vastly different scales it's going to show.
The major obstacles left- lip syncing to the dialogue track of Tim, Matt and myself cramming as many words as we could into 3 minutes, and then sound design. I might be jumping into Garageband to make a bit of music for this one like I did for the fight scene in IM IN UR MANGER. Not sure yet.
The characters are supposed to be running around a strip mall at night. So I threw in a couple lights and angled one of them from above to make the scene being lit by the overhead shopping mall lights.
I gave them a slight green tint, to emulate fluorescence, and made sure to feather out the edges so that they weren't too noticeable. It adds a sense of depth somehow and looks ok, I don't know.
For those just starting out in After Effects, try using both an Ambient light, to give yourself a base amount of light, with Spotlights to high light the characters or scene. You can mix the intensities of each depending on the look you're going for.
The Cake Farmers of America commissioned me to draw this. I thought they were joking when they said they'd give me lots of dough to do it, but guess what showed up in the mail the other day? Yep, a can of frosting.

Backgrounds are real tough for me, I've never been good at building stuff and somehow that translates to drawing buildings. I don't know, but if you want to see a real master of design and layout and color- check out this blog entry on 101 Dalmations. This guy has a few interesting posts about the color and layout of the Disney/PETA classic, and man, it's the real deal stuff.
This is how the episode is looking right now. We've got all our shots laid out, but are still adjusting things and waiting to put in the backgrounds and lip synced heads. So until all of that is finished- it's just a bunch o' headless people standing around.
But this is what all of the tedious pre-production helped us accomplish. Now that we have head libraries for each character, animating and coloring the actual shots goes a lot smoother. Like with the shot above, all I had to draw was Mark's shoulders and neck. And for the running shot featured at the top of the post, I didn't have to redraw the head over and over, which helps a lot when you have to color little facial details.