As you can see, I've been throwing in backgrounds and light effects and pulling this thing together. I figure by next week we should have the lip synced heads composited into all of the shots. Almost done.
A tip for anyone using After Effects to composite their animation- throwing a light or two in can give your shots that little extra something. For those not familiar with After Effects, it gives you the ability to put little spotlights into your compositions (shots). The "lights" are supposed to be used with 3-D environments, not the Pixar kind of expansive grassy field environments, but rather any composition that has elements utilizing Z space- the third dimension. Oooohweeoooh.
The way I use them is similar to angling a light onto a piece of paper. I'm just shooting light across 2-D planes to accentuate characters, simulate natural lighting, or just give the whole shot a slight gradient. Take the running shot for example.
The characters are supposed to be running around a strip mall at night. So I threw in a couple lights and angled one of them from above to make the scene being lit by the overhead shopping mall lights.
I gave them a slight green tint, to emulate fluorescence, and made sure to feather out the edges so that they weren't too noticeable. It adds a sense of depth somehow and looks ok, I don't know.
I remember really wanting to mess around more with lights after seeing a lot of Gorillaz videos, especially Feel Good Inc with all of it's dark red washes. I really wish I could animate that well or produce something that smoooooth.
For those just starting out in After Effects, try using both an Ambient light, to give yourself a base amount of light, with Spotlights to high light the characters or scene. You can mix the intensities of each depending on the look you're going for.
Sinful Lights & Robot Rights