It's been a hard working 3 day weekend leaving us with 3, count 'em, 3 shots left to animate before we go into post production for the new short- IIUM/KUS. Post production seems like an odd way to put it, I'm sure there's a better animation term. What I mean is before we have to scan in all of the shots, create a color scheme, color all the shots, composite them, edit down the audio, build and polish the entire soundtrack, and you know, decide it all sucks and wasn't worth it.
But there's still a bit of time before we realize it all sucks because the last 2 shots are going to be tough. In fact, the last shot is sorta like 8 seperate shots rolled into one, but whatever.
In the meantime here's a a rough design for one of the characters in the last shot. This robot fellow is half an homage to Robo from Chrono Trigger, and half stolen ideas from Appleseed.
Now more than ever.