Here are some rough pieces of Ronin Dojo Community College DX artwork I've been working on. Thought I'd share them with the interwebs.
These first couple might be used for posters. I was attempting to work in some interesting angles; trying to emulate the classic epic, anime ensemble pose. I had to keep pushing myself to make the gestures feel kinetic and alive. Still don't think I pushed it far enough.
More fun with perspective and faking a fish eye lens type effect. In this one, you can see an unmasked version of David, the mysterious third nerd from IM IN UR MANGER KILLING UR SAVIOR.
A more standard use of perspective with this one. Unlike photography and live action, cartoons don't have that inherent sense of depth. You have to go out of your way to build up that sense of space and reality. If someone had battered me over the head with the rules of perspective starting when I was like five- maybe I'd have mastered it by now.
While working on these, I was paging through Rad Sechrist's blog, along with the Art Center blog he contributes to. Lot of great tips and inspiration up there. Definitely check it out if you're an animator, illustrator or if you like ducks in steam punk looking suits.
I'll try to be a little Zen and the Art of Motorcycle Maintenance here, and say that it's a good thing that I'm 27 and still learning about drawing and animation. Embarrassing, but good.