First out the gait (wamp wamp) is the walk cycle. This was a little tough because it was a 2 point perspective walk. Here's the initial rough test. Matt helped me look it over and figure it out. I didn't approach it with the best geometric planning, but eventually I came out with this.
Here's a quicktime version for better viewing.
Next up is the crowd shot. Oy vey, this took a while to do, but to see it in motion is pretty satisfying.
Surprisingly, it doesn't take too many drawings to create a convincing loop of a jump. The two characters jumping in the back are only 4 drawings. The girl in the front has a little hop and some extra follow-through, so she's 7 drawings.
The head nod of the girl with glasses took a little bit to figure out. In the end, it was also only 4 drawings of her moving her head up and down in an even motion. At first, I had her jerking her head up and down, to try and emphasize her nodding to a beat. It looked too much like her boyfriend with the glasses was ramming her from behind, so had to scrap and rework it. I think the final product with looks fairly non-sexual, so I'm happy with it. But the seed has been planted, so maybe now that's all you can see in it.
That's all folks, for now. Sweet dreams until I finish another interesting shot.